Jefferson Wenzel

3D Modeling

VFX Compositing

Animation

3D Design

‘Guccifest-Collina Land’

— PROJECT NAME

Gucci x Collina Strada

'Collina Land'


— ROLE

3D Modeler

Animator

Programmer


For Gucci’s 2022 Gucci-Fest, Collina Strada was invited to showcase a creative work revolving around a collaboration between the brands. I was tasked with creating a video game utilizing 3D scanned models and environments constructed around Collina Strada and Gucci’s collaborative clothing line. Five unique worlds were created with objectives focusing on Collina Strada’s environmentally conscious design ethos. The game was showcased at Gucci-Fest and retailed on Collina Strada’s website.



Pedro x Disney ‘Toy Story’

— PROJECT NAME

Pedro Clothing x Disney

'Toy Story' Capsule


— ROLE

3D Modeler

Animator


Singapore based clothing designer Pedro collaborated with Disney on the release of a 'Toy Story' themed collection. Featuring shoes and bags adorned with iconic characters from the series, I was tasked with the creation of the pieces in 3D, as well as promotional animations for Pedro's website and online/in store advertisement. Close collaboration with Disney Design in order to adhere to branding guidelines and themes was vital.



Mondo Morte

— PROJECT NAME

Mondo Morte (PC)


— ROLE

Lead Developer

(Programmer/Artist)



Mondo Morte is a first person survival game developed for Windows that sees the player journeying to a wide variety of locations in order to film anomalous entities for a documentary film. Utilizing a proprietary in-game filming system, players will be able to create a documentary of their own while attempting to survive the harsh and bizarre levels they traverse. Slated for release Q1 2027.



Collina Strada SS'22

— PROJECT NAME

Collina Strada SS'21

Change is Cute


— ROLE

3D Modeler

Animator


Throughout 2021 and 2022, virtual fashion shows were a viable option for retailers to showcase their work remotely. In lieu of their traditional fashion show, New York brand Collina Strada commissioned me to create an animated show featuring characters modeled on artist Sean Kierre-Lyons' illustrations. The environments were similarly crafted using patterns and imagery the brand has showcased in the past.



Whitney Museum ‘NY Wisdom’

— PROJECT NAME

NY Wisdom


— ROLE

3D Modeler

Animator


A digital collaboration with artist Alicia Mersey, NY Wisdom combined 3D renderings interspersed with documentary footage taken from around the city. The installation was displayed at the museum during the Fall 2024 season.



Past Work Examples

Editing / VFX

I’ll Be Right There

— PROJECT NAME

Ill Be Right There (Film)

Dir. Brendan Walsh


— ROLE

Assistant Editor

VFX Director

Starring Edie Falco and Bradley Whitford, I’ll Be Right There tells the story of a mother dealing with a constant stream of family issues that prevent her from achieving her own self-actualization. Aside from acting as assistant editor on the film, I composited multiple shots including sign replacement, time dilated scene combinations, and digital matte painting.



Three Dimensions Deep

— PROJECT NAME

Amber Mark

Three Dimensions Deep


— ROLE

VFX Compositor

Assistant Editor


In the lead up to the launch of her 2023 album 'Three Dimensions Deep,' Amber Mark released several singles with accompanying music videos. I worked as VFX compositor on these videos which entailed 2D and 3D effect rendering as well as virtual set dressing and post production removal of unwanted objects.




Slow Pulse

— PROJECT NAME

Slow Pulse

Dir. Marshall Tyler


— ROLE

VFX Compositor

Assistant Editor


Slow Pulse is a short film directed by Marshall Tyler that debuted at the TriBeCa Film Festival. The film chronicles a man's loss of his son and struggle with his dancing career. I worked as VFX compositor which entailed several instances of matte painting, set removal, and 3D tracking for virtual asset placement.


Link to IMDB page: imdb.to/3uAoQf4


3D motion tracking and virtual smoke compositing example.